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Thread Statistics | Show CCP posts - 40 post(s) |

Selissa Shadoe
91
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Posted - 2012.06.13 16:23:00 -
[1] - Quote
Does the money go to the group aiding the defender? I could see just having a minimum help fee (that goes to the ally) would be all that was needed, then it provides incentives for allies to offer help - they'll get some money out of it! Just having a 'tax' levied against the defender for daring to ask for help seems kinda crap and yet another way to stick it to the non-combatant crowd.
Why a specified contract length too? Why not just for the duration of the war?
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Selissa Shadoe
91
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Posted - 2012.06.13 16:26:00 -
[2] - Quote
CCP Soundwave wrote:Limiting the number of allies is feedback we've gotten from the merc industry, I'm not sure Goons care. If they do, they haven't voiced it to us vOv.
I'm sure you realize that it appears that CCP bends to the will of Goons. I'm pretty sure that CCP is part of the goons at this point. |

Selissa Shadoe
91
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Posted - 2012.06.13 16:32:00 -
[3] - Quote
Elijah Craig wrote:Frankly I am hella bored of reading about this tedious tinfoil hat topic.
And yet you still clicked on the topic, read it and posted your viewpoint. If you don't care or are bored with it, stop reading :) |

Selissa Shadoe
91
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Posted - 2012.06.13 16:48:00 -
[4] - Quote
From this thread https://forums.eveonline.com/default.aspx?g=posts&t=110428&p=12 , and I agree with it
Quote:It should be free to call in allies until the number of "defender" players equals the number of "aggressor" players. Then it can escalate.
That to me makes sense, then unless you're overwhelming your attacker, you can gather whoever you need to stand up to them. If you want silly numbers on your side, then you have to pay for it. Sounds much more fair.
Thank you, Lallante, who made that suggestion in the other thread. |

Selissa Shadoe
91
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Posted - 2012.06.13 16:52:00 -
[5] - Quote
Nirnaeth Ornoediad wrote:Vincent Athena wrote:[quote=E man Industries] Given the price structure, I suggest those who wish to be allies form an alliance so only one ally contract is needed to get all of you involved.
+1 for this. War dec mechanics should encourage social interaction (or at least the possibilities for interaction). If you want a large group of people to be allies for a long time, form an Alliance.
No, because alliance indicates other things - one corp has to be the executor corp, and then the whole alliance can be dec'd for the same cost as just one of the participant corps. So no, not a good solution. Don't even get started on alliance access to certain assets etc. A 'working relationship' to help out in a war is not worth the cost and hassle associated with forming an alliance. |

Selissa Shadoe
94
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Posted - 2012.06.13 20:39:00 -
[6] - Quote
Dabigredboat wrote:
I hear that repeatedly attacking a developer of the game is now bannable. I would be careful how many times you attack soundwave, who has done nothing but promote great changes and fixes to this game ever since he has joined ccp games.
Attacking the POINT OF VIEW of a CCP member is NOT the same as attacking them personally. Learn to read. People are free to disagree with others' viewpoints. |

Selissa Shadoe
95
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Posted - 2012.06.14 15:01:00 -
[7] - Quote
Issler Dainze wrote:So all I think we can do is continue to offer feedback and suggestions for refinement. Then hope for the best.
Issler
Just goes to show what little use the CSM actually is. So happy I voted.  |
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